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Giving AIs Emotions
Somewhere nested in the goal of Human Level Intelligence and/or AGI there’s emotions, specifically human emotions that future AIs might need to recreate or at least understand, so here we will be taking a look at emotions and how they could be implemented in AIs if at all.
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Biological Emotion
Emotions in humans and other species are body and mind responses to certain situations that share some characteristics like facial expressions, being adaptive/helpful, made by a mix of evolution and the environment, carry a physiological reaction (heart rate, sweaty palms, tail wagging), have a set duration and rapid onset.
The basic ones ( and their adaptive trait) should be universal and easily recognized :
- Fear ( Run away or hide)
- Disgust ( Don’t get poisoned, avoid that)
- Anger ( Focus on fighting )
- Surprise ( Quickly prepare for fight or flight response )
- Sadness ( Nudges you to move forward )
- Happiness/Joy ( Rewards you, points to the right situation )